__header__
A UIManger is an object that fills a UINodeContainer. A UINodeContainer is either a tree or a grid. The the UIManagerCollection is a collection of UIManager object
This tool allows the user to add palettes/or sequences etc to the workspace. Each UIManager is denoted by a tab allowing the user to select the item of interest.
Within a UIManager the user will typically (not always) have the ability to name and choose what tools/items are located within this palette/seqeunces....
Example of UIManagers are:Typically the UI Manager Collection tool is already located within the ROTMain as the "Palette" or the "Programs". The user can use this instead of using a newly added UI Manager Collection. If this is not the case follow the steps below to load in the UI Manager Collection.
Located on the left side of the property page is a list of all the current uimanager. The user may use these to add or subtract information to or from any palette. To gain access to specific properties within a UIManager (eg palette for example the Calibration Tools palette) the user must click on the name of the palette within the list and select the edit button. This will bring up a attribute for the UIManager in question if the case of palette a list of all the tools located within that palette wher the user may uncheck tools to remove them from the palette.
the "Add " section of the UI Manager Collections page the user
may name the new uimanager by entering a name into the "Name" section.
The
user may also select what type of uiManager they will load into the
program by using the dropdown menu in the "Type" section of the page.
The types of UIManager include
Once the name, type, and palette style have been selected use the "Add" button to add it to the list located on the left side of the property pagep file and to the palette within the program.
The Sort button located on the Collection Manager will sort into alphabetical order.
The Clear button will clear all